Critter

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This article may contain outdated information that is inaccurate for the current version (Quality of Life Upgrade MK III). It was last updated for the Quality of Life Upgrade MK II.


Critters are aliens that lay eggs, and some species produce materials and/or drop meat when killed. Ranching can be used to increase the amount of critters, eggs and materials.

List of Critters[edit | edit source]

Image Name Diet Produces Egg Drops Note
Hatch
Sage HatchStone HatchSmooth Hatch
Hatch Solid Coal/Refined Metal Hatch Egg
Sage Hatch EggStone Hatch EggSmooth Hatch Egg
Meat Will burrow in soft ground during the day, but will stay active if it can't find a place to burrow.
Shine Bug
Placid Shine BugNega Shine BugSunny Shine Bug
Vital Shine BugRoyal Shine BugCrystal Shine Bug
Shine Bug Food
Phosphorite
Light
Decor
Shine Bug Egg
Placid Shine Bug EggNega Shine Bug EggSunny Shine Bug Egg
Vital Shine Bug EggRoyal Shine Bug EggCrystal Shine Bug Egg
None Floating/hovering critter, provides a constant source of light and +30 decor in its immediate vicinity. Nice to have in one's base due to the light and decor bonuses. Small health pool and only a small number spawn.
Drecko
Glossy Drecko
Drecko Balm Lily/Pincha Pepper/Mealwood Phosphorite
Reed Fiber
Plastic
Drecko Egg
Glossy Drecko Egg
Meat This creature can be found crawling around in cavities in the Caustic Biome. They are able to cling strongly to any surface, and will freely wander the full perimeter of whatever chamber they are in. They are not hostile and are quite mobile, inevitably wandering away from any chamber they are not trapped in.
Puft
Dense PuftSneaky PuftPuft Prince
Puft Polluted Oxygen/Oxygen/Chlorine Slime/ Oxylite/ Bleach Stone Puft Egg
Dense Puft EggSneaky Puft EggPuft Prince Egg
Meat Floating/hovering critter. Its movement is based on invert pyramid shape, moves center to top, left then right, follows bubbles of contaminated air, prefers going up. Sucks in the closest air bubble, goes up into top of room/chamber on borders of gases then spits out slime. Can follow its own slime consuming again. Won't go under water, but can enter a stream of water from below or from the side (and then die).
Pacu
Tropical PacuGulp Fish
Pacu Algae Polluted dirt Pacu Egg
Tropical Pac EgguGulp Fish Egg
Meat Swims in water, can only be caught via a Fish Trap.
Slickster
Longhair SlicksterMolten Slickster
Slickster Carbon Dioxide/Oxygen Crude Oil/Petroleum Slickster Egg
Longhair Slickster EggMolten Slickster Egg
Meat Floats over the floor or liquid, and follows spots of carbon dioxide.
Shove Vole.png Shove Vole Regolith/Dirt/Iron Ore Solid Tile Shove Vole Egg Meat Burrowing critters that eat the Regolith collected on terrestrial surfaces.
Morb.png Morb N/A Polluted Oxygen N/A Polluted Oxygen Spawns from full Outhouses if it filled long enough but can be found naturally, produces contaminated oxygen unless in high pressure gas, explodes in a puff of Polluted Oxygen or Chlorine upon death. Cannot be Ranched.
Gassy moo.png Gassy Moo Gas Grass Natural Gas N/A Meat Extraterrestrial creatures that feed on gas grass and excretes natural gas.

Common traits[edit | edit source]

All critters share the following traits:

  • Are not aggressive, including Hatches dug out.
  • Being subjected to temperature extremes (exact range depends on species) causes death.
  • Both wild and tamed critters age and have a capped life expectancy.
  • A wild critter does not need diet. Once tamed they will begin to lose calories and starve if not fed after a number of cycles. A tamed critter with "glum" debuff loses calories slower than a happy tamed critter.
  • Can live in any atmosphere including Vacuum, except Pacu.

All critters except for Slickster and Pacu share the following traits:

  • Can drown in liquids ( but seem to try to escape )
  • No awareness of danger: the critters will not move away from a source of superheated gas, will not escape a stream of liquid that kills them and so on

Hatch and Morb, as walking critters, share the traits:

  • Can walk, jump across 1 tile gaps, climb diagonally 1 tile, and jump up diagonally 1 tile to left/right and 2 tiles up/down
  • Can't use ladders
  • Are smaller than Duplicants and can crawl into 1 tile openings
  • Can sometimes jump into liquids

External links[edit | edit source]