Solar Panel

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This article may contain outdated information that is inaccurate for the current version (Automation Innovation Pack Update). It was last updated for the Launch Update.
Solar Panel
Building Solar Panel.png
Converts Sunlight into electrical Power.
Must be exposed to space.
Solar panels convert high intensity Sunlight into power and produce zero waste.
Research Intermediate-Research.png Renewable Energy
Dimensions 7×3 tiles
Rotation {{{rotation}}}
Category Power Menu.png Power
Power Power Overlay Icon.png +380 W
Heat Temperature Overlay Icon.png Expression error: Unrecognized punctuation character "{".Expression error: Unrecognized punctuation character "{".
Overheat at 75 °C
Freeze at {{{freeze}}} °C
Decor Decor Overlay Icon.png -15 (Radius: 3 tiles)
Piping Liquid Plumbing Overlay Icon.png
Ventilation Gas Plumbing Overlay Icon.png
Requires Light access from above
Storage Capacity {{{storage}}}
Effects {{{effects}}}
Auto In Input Port.png Green: {{{autoInGreen}}}
Red: {{{autoInRed}}}
Auto Out Output Port.png Green: {{{autoOutGreen}}}
Red: {{{autoOutRed}}}
Other Properties


Materials
Glass Resource Glass.png 200 kg
[[]] [[File:Resource Category {{{material2}}}.png|20x20px|link={{{material2}}}]] kg
[[]][[File:Resource Category {{{material3}}}.png|20x20px|link={{{material3}}}]] kg

Solar Panel is a building that can convert light into power. The more light it receives, the more power it generates. 380 W is the maximum power it can generate, and it has to have a total Lux coverage of 350 000 (7 tiles * 50 000 on each tile). Covering a tile will cause less power to generate as the power generated is based on total Lux received. Requires more Lux per tile to reach full output (6 tiles * ~58 000)

It has two separate panels and one panel is three tiles wide, however they have no effect on the functionality.

Duplicants can walk on the bottom row of solar panel, so it can be used as flooring.

Usage[edit | edit source]

While their mechanics are straightforward, using Solar Panels requires heavy investment in infrastructure.

Solar Panels cannot withstand Meteor strikes, overheat as easily as generic buildings, and there is no building materials that could mitigate it. This means they have to be protected both from direct damage and hot materials falling on them.

  • Transparent tiles, such as Window, Airflow or Mesh can be used to separate hot Regolith from Solar Panels. However by themselves they cannot withstand Meteor hits either and will require a lot of manual labor and constant material investment to regularly break up solid Regolith tiles and fix accumulated damage.
    • Window Tiles also partially block light, reducing Solar Panel's efficiency by about 10%. They also soak heat from regolith and might transfer it to machinery.
    • Robo-Miners can help with regolith dismantling, but will require cooling and protection themselves.
  • Bunker Doors can serve as reliable upper line of defense, but they require automation setup involving Space Scanners, which are complicated by themselves.

Meteor storms also decrease the amount of solar power generated each cycle, because either accumulated regolith tiles or closed Bunker Doors will block panels from receiving light. Badly timed meteor shower can block almost an entire cycle's worth of sunlight.

The second issue with solar power is its cyclical nature. If there are no other power sources to use as backup, each Solar Panel would need 9 Smart Batteries or 5 Jumbo Batteries to compensate for the worst-case downtime. More on Solar output.[confirmation?]

Tips[edit | edit source]

  • Solar Panels can convert Shine Bugs light into electricity as well, although this only gives about 8-10W per Shine Bug, and only when they are very close to the Solar Panel.
  • Because sunlight isn't constant, a optimal solar panel placed in the sun over the course of one cycle will generate ~269W on average.

Gallery[edit | edit source]